You play as a polygon and dash around to kill enemies and increase your score!

I tried to make the experience as satisfying as possible

I hope you enjoy it!

Im open to new ideas and features to add to the game, so you are very welcome to write comments!


CONTROLS:

W, A, S, D to move

SPACEBAR to dash

LEFTCLICK to shoot

(NO controller support (yet))


(THE HTML VERSION GOT A FEW VISUAL BUGS AND CAN BE A BIT LAGGY. FOR THE INTENDET EXPERIENCE YOU HAVE TO DOWNLOAD THE GAME)


(To use the save system, wich saves your progress and settings, you have to download the game)

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorpalmonapple
GenreAction, Shooter
Made withGodot
Tags2D, Endless, Godot, Indie, Neon, Retro, Sci-fi, Top-Down, Top down shooter

Download

Download NowName your own price

Click download now to get access to the following files:

DASHYGON 1.1.5.zip 34 MB

Comments

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Dash Cooldown is pretty broken. Interesting discovery.

A solid 7/10 (downloaded game). Pretty good game.

There are two bugs in the game where I was able to keep my number of bullets fired and additionally, there was a point where my HP didn't reset to full once restarting the game.

Just played the game it is fun and entertaining. How ever it gets monotonous after a few rounds. Maybe try to add a shop or something alike to give the player an incentive to keep playing

Thanks for your Feedback!

Hi,i from the Give & Get Feedback Game Jam,

I really enjoyed the atmosphere of the game—it’s very well done!
I think adding some power-ups (like speed boosts, triple projectiles, or shorter cooldown times) could make it even more interesting, especially as rewards for defeating the strongest enemy in a wave. Overall, great job on the game!

(1 edit)

Thanks for your Feedback! Ill consider your suggestions

(+1)

Added some basic power-ups!

Very satisfying indeed. I love the effects and sound.

But, right now there aren't many enemy types, a basic projectile enemy will go a long way.

Thanks for your Feedback, as soon as find time ill work on that!